Tag Archives: work
mechanical perspective
mechanical perspective, 2014 photo, compositing, postprocessing: julianrafael
screen (blue), detail
screen (blue), detail, 2013 2D, pixels only, julianrafael
Posted in lyricism
Tagged 2013, art, beatone, experimental, flow, fx, graphic design, image, julianrafael, pixel, work
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multiply me (2006)
multiply me (2006) self portrait 3DS + Photoshop, pixels only, julianrafael
Posted in lyricism, media
Tagged 2006, 3d, art, beatone, cgi, compositing, electronic, fx, graphic, image, julianrafael, media, pixel, render, self portrait, virtual, work
3 Comments
multiply me (asset)
3D render for “multiply me (2006)” I never used to sample from nature (photo/video/scan) for my work, everything was generated synthetically in 2D/3D. the process of manually dematerializing the physical into a virtual state made only of pixels/light can take … Continue reading
Posted in media
Tagged 3d, art, asset, beatone, cgi, compositing, electronic, experimental, fx, graphic, image, julianrafael, material, me, media, multiply, process, virtual, work
9 Comments
reconstruct 2
reconstruct 2 (2002-2013)2D/3D, pixels only, julianrafael
Posted in lyricism, media, music
Tagged abstract, art, cgi, composite, experimental, frame, fx, graphic, julianrafael, media, pixel, reconstruct, render, work
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