Tag Archives: work

mechanical perspective

mechanical perspective, 2014 photo, compositing, postprocessing: julianrafael

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screen (blue), detail

screen (blue), detail, 2013 2D, pixels only, julianrafael

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multiply me (2006)

multiply me (2006) self portrait 3DS + Photoshop, pixels only, julianrafael

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multiply me (asset)

3D render for “multiply me (2006)” I never used to sample from nature (photo/video/scan) for my work, everything was generated synthetically in 2D/3D. the process of manually dematerializing the physical into a virtual state made only of pixels/light can take … Continue reading

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reconstruct 2

reconstruct 2 (2002-2013) 2D/3D, pixels only, julianrafael

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